16 sleutelcompetenties: informatie en lesmateriaal
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Hierdoor vervalt het onderscheid tussen vak-/leergebiedgebonden en vak-/leergebiedoverschrijdende onderwijsdoelen. De verbinding tussen de onderwijsdoelen en de vakken/leergebieden of vakkenclusters/leergebiedclusters gebeurt via de leerplannen op school.
Dit zijn de 16 sleutelcompetenties:
Klik op de competentie waar jij rond wil werken voor heldere informatie én specifiek lesmateriaal.
- Lichamelijke en geestelijke gezondheid;
- Nederlands;
- Andere talen;
- Digitale competenties;
- Sociaal-relationele competenties;
- Wiskunde – natuurwetenschappen – technologie – STEM;
- Burgerschap;
- Historisch bewustzijn;
- Ruimtelijk bewustzijn;
- Duurzaamheid;
- Economische en financiële competenties;
- Juridische competenties;
- Leercompetenties;
- Zelfbewustzijn;
- Ondernemingszin;
- Cultureel bewustzijn.
Volwaardig meedraaien in onze samenleving
De eindtermen voor basisgeletterdheid moeten door elke leerling individueel worden behaald. Die eindtermen moeten ervoor zorgen dat elke leerling volwaardig kan meedraaien in de samenleving. Daarnaast zijn er eindtermen die door de overgrote meerderheid van de leerlingen gehaald moeten worden, zoals de eindtermen ruimtelijk bewustzijn, Frans of wiskunde.
Ten slotte zijn er ook uitbreidingsdoelen voor Nederlands geformuleerd, bovenop de gewone eindtermen. Die uitbreidingsdoelen gelden voor een beperkte groep leerlingen die nood hebben aan meer uitdaging.
Meer duiding en informatie over de sleutelcompetenties en nieuwe eindtermen
Klasse geeft duiding bij de basisprincipes voor deze eindtermen. Op Onderwijsdoelen kan je terecht voor informatie, vragen en antwoorden over o.a. einddoelen, ontwikkelingsdoelen en basiscompetenties.
KlasCement is ook klaar voor deze nieuwe fase in ons onderwijs. Wanneer je (een deel van) de naam van de sleutelcompetentie in ons zoekvenster typt, dan verschijnt die als suggestie. Met één klik vind je zo alle leermiddelen die bij de sleutelcompetentie passen.
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I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
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Playing against bullying
Preventing bullying at school does not have to be a boring affair in which students are simply given an explanation of why bullying is bad. If you approach it in a fun and interactive way, you will get everyone involved in your story.
De Aanstokerij …
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Feeling good: Game about mental well-being
Feeling Well in Your Skin game ties in with the Feeling Well in Your Skin lesson from the happiness triangle lesson package.
This game is about mental well-being. The students discover how to respond to difficult situations. They learn to consciously …
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Sink your teeth into Happy Snacks
Healthy Living serves Happy Snacks! Does your class have a taste for happiness? Build your mental well-being together with small happiness interventions and make a big difference.
Order your Happy Snacks box >
Happy Snacks is the toolkit to actively …
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Feeling and need cards: Card game about connecting communication
Dr. Marshall B. Rosenberg started a new view of communication with his theory of nonviolent communication. In the meantime, the term connecting communication is more applicable, but the principles remain largely the same.
Value yourself and others. Do …
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Say it with an animal: Card game based on the Axen Rose
Do you want to discuss behavior? Do you want to use the Axenroos for this? Then this beastly original card game is for you!
The social colloquial language in a group certainly deserves our attention. Ferdinand Cuvelier's Axen Rose gives a simple …
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Kikkerbecool: Board game to practice social skills
Kikkerbecool is an exciting board game in which the players discuss different skills with each other:
- social skills,
- good manners,
- stand up for yourself,
- deal with bullying and teasing.
While the children cheerfully discuss all kinds of …
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Is that WEIRD?: Board game about mental wellbeing, disability and diversity
Mental vulnerability and limitations are themes that are not easy to discuss and can be stigmatized. The stubborn board game Is that WEIRD? helps break through these barriers. Children are stimulated by the game to engage in conversation, so that …
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Save our planet: Game
Save our Planet on climate and sustainability issues is developed by VIVES. It exists as a board game, but can also be played online.
By the way, do you know how much food is wasted, which European country has the largest ecological footprint per …
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Circle in the classroom
A box full of questions offers you the opportunity to have circle conversations in class.
These cards help you create connections between students and teachers, maintain relationships by talking about what is going on in the group and restore when …
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Carrots in New Earth: Story cards about departing and arriving
The story box Carrots in new soil was developed by Claire Wiewauters and Kaat Van Acker from Odisee University of Applied Sciences. It consists of thirty story cards, made by illustrator Marie Van Praag and produced in collaboration with Studio Sesam …
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So What?! The Gayme
So What?! the Gayme was created to discuss gender and sexuality with a group of young people in a very accessible way. Divided into forty cards in four categories. The cards are about boundaries, boys/girls, environment and relationships. Each …
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